Автор неизвестен. Preview: Metal Gear Portable Ops
. (21/09/2006) Ссылка: https://web.archive.org/web/20160715125405/http://www.1up.com/previews/mgs-portable-ops_3.Автор неизвестен. Hideo Kojima x Mamoru Oshi interview (August 8, 1996)
. Перевод на английский: Arkhound. (08/08/2020) Ссылка: https://thearkhound.tumblr.com/post/625905563514142720/hideo-kojima-x-mamoru-oshi-interview-august-8?is_related_post=1.Автор неизвестен. Metal Gear Solid 4 Afterthoughts With Ryan Payton
. (09/11/2008) Ссылка: https://www.psu.com/forums/threads/one-of-mgs4s-producers-gives-his-afterthoughts-on-the-game.157049/. – На момент издания книги ссылка недоступна.ABERDEEN, Sam. The Life of Hideo Kojima: A Hideo Kojima Biography
. (15/10/2019) Ссылка: https://nexushub.co.za/nexus/the-life-of-hideo-kojima-a-hideo-kojima-biography.html.ANDERSEN, John. Where Games Go To Sleep: The Game Preservation Crisis, Part 2
. (10/02/2011) Ссылка: https://www.gamedeveloper.com/business/where-games-go-to-sleep-the-game-preservation-crisis-part-2.ASHCRAFT, Brian. Hideo Kojima Talks About The Challenges He Experienced After Leaving Konami
. (10/09/2019) Ссылка: https://kotaku.com/hideo-kojima-talksabout-the-challenges-he-experienced-1838903726.BLAUSTEIN, Jeremy. The bizarre true story of Metal Gear Solid’s English translation
. (18/07/2019) Ссылка: https://www.polygon.com/2019/7/18/20696081/metal-gearsolid-translation-japanese-english-jeremy-blaustein.BOO, Bernard. Death Stranding and Metal Gear Solid Artist Yoji Shinkawa on Creating Iconic Video Game Art
. (17/07/2020) Ссылка: https://www.denofgeek.com/games/death-stranding-pc-yoji-shinkawa-metal-gear-solid/.BROWN, Peter. Hideo Kojima Says It’s His Destiny To Create New Games And Take Risks
. (20/09/2019) Ссылка: https://www.gamespot.com/articles/hideo-kojima-says-itshis-destiny-to-create-new-ga/1100-6469867/.COOK, Dave. The Art of Metal Gear: Yoji Shinkawa’s Visual Legacy
. (23/04/2013) Ссылка: https://www.vg247.com/the-art-of-metal-gear-yoji-shinkawas-visual-legacy.CORELITZ, Joel. Home Depot was instrumental to Death Stranding’s soundtrack
. (13/11/2019) Ссылка: https://www.polygon.com/2019/11/13/20959161/death-stran-ding-music-score-soundtrack-kojima.CROFT, Liam. Interview: Death Stranding’s Soundtrack Will «Defy Classification», Says Score Designer
. (07/11/2019) Ссылка: https://www.pushsquare.com/news/2019/11/interview_death_strandings_soundtrack_will_defy_classification_says_score_designer.DOREE, Adam. Hideo Kojima: The Kikizo Interview 2008
. (24/08/2008) Ссылка: http://archive.videogamesdaily.com/features/hideo-kojima-interview-2008-p1.asp.FOUSSEREAU, Julien. Hideo Kojima: «Mon aversion pour la violence guerrière est à l’origine de Metal Gear
. (19/11/2019) Ссылка: https://www.telerama.fr/monde/hideo-kojima-mon-aversion-pour-la-violence-guerriere-est-a-lorigine-de-metal-gear,n6522741.php.GARST, Aron. Playing piano with a sledgehammer: creating Death Stranding’s unidentifiable score
. (08/11/2019) Ссылка: https://www.theverge.com/2019/11/8/20954112/death-stranding-score-music-interview-joel-corelitz-ludvig-forssell.GIFFORD, Kevin. Metal Gear Solid devs discuss the Fox Engine and why they built their own software from scratch
. (22/05/2013) Ссылка: https://www.polygon.com/2013/5/22/4354742/metal-gear-solid-devs-discuss-the-fox-engine-and-why-theybuilt-their.GOLDBERG, Harold. A Video Game Auteur’s Quest for Connection
. (27/11/2019) Ссылка: https://www.vulture.com/2019/11/hideo-kojima-death-stranding.html.GOLDFARB, Andrew. DICE 2016: Why Kojima Hopes Keep His New Studio Small
. (15/06/2016) Ссылка: https://www.ign.com/articles/2016/02/19/dice-2016-why-kojima-hopes-to-keep-his-new-studio-small.GRAJALES, Lorenzo. Hideo Kojima Reflects on 25 Years of Metal Gear
. (23/07/2012) Ссылка: https://blog.playstation.com/2012/07/23/hideo-kojima-reflects-on-25-years-of-metal-gear/.