Of the length of that hideous sliding he could never be sure, but it seemed to take hours of delirious nausea and ecstatic frenzy. Then he realised he was still, with the phosphorescent clouds of a northern night shining sickly above him. All around were crumbling walls and broken columns, and the pavement on which he lay was pierced by straggling grass and wrenched asunder by frequent shrubs and roots. Behind him a basalt cliff rose topless and perpendicular; its dark side sculptured into repellent scenes, and pierced by an arched and carven entrance to the inner blacknesses out of which he had come. Ahead stretched double rows of pillars, and the fragments and pedestals of pillars, that spoke of a broad and bygone street; and from the urns and basins along the way he knew it had been a great street of gardens. Far off at its end the pillars spread to mark a vast round plaza, and in that open circle there loomed gigantic under the lurid night clouds a pair of monstrous things. Huge winged lions of diorite they were, with blackness and shadow between them. Full twenty feet they reared their grotesque and unbroken heads, and snarled derisive on the ruins around them. And Carter knew right well what they must be, for legend tells of only one such twain. They were the changeless guardians of the Great Abyss, and these dark ruins were in truth primordial Sarkomand.
Carter’s first act was to close and barricade the archway in the cliff with fallen blocks and odd debris that lay around. He wished no follower from Leng’s hateful monastery, for along the way ahead would lurk enough of other dangers. Of how to get from Sarkomand to the peopled parts of dreamland he knew nothing at all; nor could he gain much by descending to the grottoes of the ghouls, since he knew they were no better informed than he. The three ghouls which had helped him through the city of gugs to the outer world had not known how to reach Sarkomand in their journey back, but had planned to ask old traders in Dylath-Leen. He did not like to think of going again to the subterrene world of gugs and risking once more that hellish tower of Koth with its Cyclopean steps leading to the enchanted wood, yet he felt he might have to try this course if all else failed. Over Leng’s plateau past the lone monastery he dared not go unaided; for the high-priest’s emissaries must be many, while at the journey’s end there would no doubt be the shantaks and perhaps other things to deal with. If he could get a boat he might sail back to Inganok past the jagged and hideous rock in the sea, for the primal frescoes in the monastery labyrinth had shewn that this frightful place lies not far from Sarkomand’s basalt quays. But to find a boat in this aeon-deserted city was no probable thing, and it did not appear likely that he could ever make one.
Such were the thoughts of Randolph Carter when a new impression began beating upon his mind. All this while there had stretched before him the great corpse-like width of fabled Sarkomand with its black broken pillars and crumbling sphinx-crowned gates and titan stones and monstrous winged lions against the sickly glow of those luminous night clouds. Now he saw far ahead and on the right a glow that no clouds could account for, and knew he was not alone in the silence of that dead city. The glow rose and fell fitfully, flickering with a greenish tinge which did not reassure the watcher. And when he crept closer, down the littered street and through some narrow gaps between tumbled walls, he perceived that it was a campfire near the wharves with many vague forms clustered darkly around it, and a lethal odour hanging heavily over all. Beyond was the oily lapping of the harbour water with a great ship riding at anchor, and Carter paused in stark terror when he saw that the ship was indeed one of the dreaded black galleys from the moon.