It was the Doctor, speaking from somewhere. It was the last thing Balot heard from the real world. Instead, fragments of information that had been submerged in the morass of the dark abyss were now bubbling up and assaulting all of Balot’s senses, penetrating through her skin.
Suddenly the cityscape of Mardock City unfolded before her eyes again. First office blocks at noon, then the dark shantytowns of the slums, then a casino kiosk, a place to hold business transactions with persons unknown.
Memories of the sweet rush of success that accompanied the first ride in the AirCar. A number of girls were plucked from the pool of memory and held in front of her, appearing one by one in front of her eyes.
The girls were standing on a bridge, silent, eyes closed. Wind blowing in from the sea. The shadow underfoot crept and then rushed in, and night fell. Eventually each of the memories fell into place, and the girls opened their eyes.
The girls all had Blue Diamonds for eyes. Balot shrieked in surprise.
One of the girls started walking backward across the bridge, as if she were in a movie and somebody had pressed the rewind button.
Balot followed after her. When she arrived at the bridge she saw the bright lights of the city on the other side. A casino shone out like a beacon of light, and all around it tall buildings, houses, garages, all engraved with the symbol of OctoberCorp.
A new image floated up: brain surgery. A young boy on the operating table. The girl that Balot had been chasing was now walking around the table in circles. The girl’s mouth popped open and from it spewed forth the grating sound of a saw against a skull bone. Something was removed, something was transplanted in its place. Of course, the chip inside the brain was also firmly engraved with the ubiquitous OctoberCorp symbol.
“There’s nowhere I want to return home to,” said the girl, over the sound of the cranial saw. “But I wish I had someplace that I
“Leave it to me. Come home with me.”
Then the girl died of an overdose.
You walk the path of unhappiness. That’s right. A vision of a large man. Something bad will happen all around you before too long. Trouble. That’s what the man said. If
“Why am I so frightened?”
I killed one with a gun, but that wasn’t very satisfying. It left a bad taste in my mouth. Guns are no good. I’ll have to find another method. Memories—even when they’re gone, they still affect my mind. I need to find a way to kill her while keeping my distance. And also be able to recover her remains safely. I’ll trigger an explosion.
I’ll use the insurance on my AirCar. Pin the blame on the girl. Make out that it was her own fault.
“Never