We drive in silence, following interstate 10 west, heading toward the tracker’s mirror-world position and avoiding the clogged streets of the city’s core, where large angry crowds fight each other, loot storefronts, and burn the city. Police vehicles, SWAT trucks, and other emergency responders are everywhere, sirens blaring, lights flashing, racing in multiple directions. I can’t tell if they’re helping or simply joining the fray. There’s more tension in the air than humidity. But there’s no sign of the Dread. I have no doubt that they’re out there, moving among the crowds, but they leave the SUV alone.
We exit the highway, turning left past a car that’s been left to smolder. Whatever happened here has moved on to another part of the city.
“Whoa,” Blair says as we pass under the highway. “That’s not good, right?”
I look ahead. There’s a cemetery on the right, known as a “city of the dead” in this part of the world because of the rows of sun-bleached, aboveground tombs. New Orleans is below sea level, built atop land that should be a swamp. Dig a few feet down and you hit the water table. So you have three options for burying the dead: weigh the bodies down and let them sink through the four feet of water filling their six-foot grave, bury the dead in shallow graves to be uncovered by harsh weather and floods, or build them a concrete, granite, and marble city aboveground. Since no one wants moist cadavers floating around the city every time it floods, the dead reside in endless rows of bleak structures ranging from economy stacks to opulent mansions, the inequality in life retained in death.
But this city of the dead is not our destination. That doesn’t mean it’s not populated or a risk, however.
I steel myself for a fright and gaze into the mirror dimension, noting that the shift in my vision now causes no pain at all.
There’s a colony at the center of the graveyard. A small one. And while the swamp has been held at bay in our dimension, the mirror world is under a layer of water. Trees, laden with heavy coils of black gunk, rise from the liquid, which is reflecting the dark purple sky. Despite all the water, there isn’t a ripple of movement. There are no Dread here and haven’t been anytime recently.
“They’re everywhere,” Cobb says as we pass another small colony. I look ahead, to the right, and see more, all just as empty as the first. Turning my eyes back to the real world, I see what Cobb does. Cemetery after cemetery. Drawn to bury our dead on the colonies, this stretch of swamp held back by concrete has become littered with tombs and mausoleums. Tall willow trees, heavy with hanging Spanish moss, sway in the wind, creating a landscape that is eerily similar to the mirror world. I find myself trying to slip farther out of that place, but the trees are here, rooted in my home frequencies. There’s no escaping them.
“It’s just up ahead,” Blair says, turning right. The tracking device last showed Maya in this part of the city. It uses GPS positioning, so once she was pulled back into the mirror world, it stopped working and, since there are no satellites in the mirror world, won’t work there, either. If we get within a half mile, a local transmitter in the embedded device will do the job, but until then we’re relying on her last-known location.
“Stop,” I say. “Pull over.”
He stops short of a bridge that crosses one of many ocean inlets cutting into the city. On the other side of the bridge is St. Louis Cemetery No. 3. Of the three big cemeteries in New Orleans, this is the largest and most opulent in terms of crypt construction. Just two miles from the French Quarter, it was flooded during Hurricane Katrina, but, thanks to the heavy stone tombs, the dead stayed where they were supposed to.
I climb out of the car, eyes on the still-distant cemetery. It’s a typical summertime New Orleans day. Mid-nineties. Humid. The sky is blue and clear. But there’s no denying something feels off. While this part of the city is relatively quiet, I can hear sirens in the distance. The drone of an angry crowd rises and falls with the wind.
But not here.
I take a deep breath, count to seven, let it out for seven, and then let myself see the mirror world again.
Something’s wrong.
I climb atop the SUV, its roof bending beneath my feet. I have a clear view of the mirror world beyond the inlet, which is now pea-soup green and clogged with glowing seaweedlike veins extending out of the muddy banks.
“What is it?” Cobb asks. I hear his voice and the car door opening, the shift of the vehicle beneath my feet as he exits, but I can’t see him. “What do you see?”
“This can’t be the right place,” I say. There’s a colony, but it’s just like the others, small, devoid of life, and partially lost to the swamp. Abandoned. I turn to look at Cobb but forget to shift my vision.
That’s when I see it.