Ílf adurna fïthren, sving raehta.—If water touches, turn right.
Ílf kona thornessa thar fïthrenar, thae stenr jierda.—If this woman touches there, then break stone.
islingr—light-bringer/illuminator
ithring—freedom
jierda—break; hit
kverst—cut
Kvetha Fricai.—Greetings, Friend.
ládrin—open
Lethrblaka—Leather-Flapper
letta—stop
líjothsa—light
lyftha—lift
maela—quiet
naina—make bright
reisa—raise/lift
Reisa adurna fra undir, un ílf fïthren skul skulblaka flutningr skul eom edtha.—Raise water from below, and if touch dragon scale, carry scale to me.
skölir—shield
slytha—sleep
sving—turn
Thrífa sem knífr un huildr sem konr.—Seize that knife and hold that man.
thrysta—thrust
Thrysta vindr.—Thrust/compress the air.
vindr—wind; air
Vindr thrysta un líjothsa athaerum.—Compress air and gather light.
Waíse heill.—Be healed.
Wiol ono.—For you.
zar’roc—misery
mehtra—mother
sehtra—son
Arngor—White Mountain
barzûl—curse someone with ill fate
Beor—giant cave bear (borrowed from the ancient language)
Fanghur—dragon-like creatures native to the Beor Mountains. Smaller and less intelligent than dragons; related to the Nïdhwal
Farthen Dûr—Our Father
goroth—place
Môgren—black-needled pinetrees native to the Beor Mountains, noted for their hard, dense wood
Tronjheim—Helm of Giants
chukka—marmot-like creature native to the northern reaches of the Spine
ghra—exclamation used to express doubt or a sense of mild disapproval
gzja—exclamation used to express contempt
qazhqargla—rite that joins two Urgals as blood brothers; may also refer to blood brothers as such
shagvrek—ancient race of hornless
shûkva—heal
ûhldmaq—Urgals who, according to legend, were transformed into giant cave bears
Uluthrek—Mooneater
Urgralgra—Urgals’ name for themselves (literally, “those with horns”)
zhar—randomness
HUMAN RUNES
Here set out you may see the system of runes as employed by the humans of Alagaësia during the time of this tale. There are exceptions to its use—notably among the wandering tribes of the southern reaches and the great grasslands to the east—but these are the runes one may expect to most commonly encounter throughout the lands of humankind.
The originating genius behind this system is unknown, and will likely remain forever lost to the depths of time. It is possible that no one individual is responsible and that this mode of writing emerged via an amalgam of accident and exigency—rather than being assembled by conscious design—as wrack and wreck may gather against a crag of stony strand.
The runes are referred to by many names, but their primary one is the Ullmark. Prior to humanity’s arrival upon the shores of Alagaësia, their race was far more savage and uneducated than in latter ages, and they employed an entirely different system for recording information, one that bears more resemblance to the knotted banners of the Urgals than to any mode of writing that is native to Alagaësia. Of this earlier system, few examples remain—scraps and fragments littered about the ruins of barrows and long-abandoned hill forts—for under the leadership of King Palancar and his many and divers successors, humans quickly adopted and adapted the dwarven runes, known as the Hruthmundvik.
Humans, being as they are, made no attempt at faithfulness to the Hruthmundvik and freely altered and rearranged the runes to suit the needs of their own tongue, even going so far as to invent wholly new ones. Still, some similarities remain. The runes for
For the sake of general understanding, all of the words (and some of the names) on the maps in this volume have been translated into English and either written as such or transliterated into the Ullmark to help convey the proper look and feel of Murtagh’s world.