She looks around at them: Brander, Nakata, Caraco, Fischer. They look back, waiting. There's something in Nakata's face, Fischer thinks, something like recognition, but Lenie Clarke doesn't seem to notice. She doesn't seem to notice any of them, really.
She shrugs. "I'm changing the sodium on number two. A couple of you could come along, I guess."
She doesn't seem exactly human. There
But Shadow isn't talking.
There's a street where none of the buildings have windows. The streetlamps shine down with a sick coppery light on masses of giant clams and big ropy brownish things emerging from mucous-gray cylinders (tube worms, he remembers:
Lenie Clarke leads them on a flight down Main Street: Fischer, Caraco, a couple of cargo squids on remote. The generators lean up over them on both sides. A dark curtain billows across the road directly ahead, and it
"That's the problem," Lenie buzzes. She looks back at Fischer and Caraco. "Mud plume. Too big to redirect."
They've come past eight generators so far. That leaves six up ahead, drowning in silt. Double shift, even if they call out Lubin and Brander.
He hopes they don't have to. Not Brander, anyway.
Lenie fins off towards the plume. The squids whine softly behind, dragging their tools. Fischer steels himself to follow.
"Shouldn't we check thermal?" Caraco calls out. "I mean, what if it's hot?"
He was wondering that himself, actually. He's been wondering about such things ever since he overheard Caraco and Nakata comparing rumors from the Mendocino fracture. Nakata heard it was a really old minisub, with Plexiglas ports. Caraco heard they were thermoacrylate. Nakata said it got wedged inside the center of the rift zone. Caraco said no, it was just cruising over the seabed and a smoker blew up under it.
They agreed on how fast the viewports melted, though. Even the skeletons went to ash. Which didn't make much difference anyway, since every bone in every body had already been smashed by the ambient pressure.
Caraco makes a lot of sense, in Fischer's opinion, but Lenie Clarke doesn't even answer. She just fins off into that black sparkly cloud and disappears. At the spot she disappears the mud glows suddenly, a phosphorescent wake. The fish swarm towards it.
"She doesn't even care, sometimes," Fischer buzzes softly. "Like, whether she lives or dies…"
Caraco looks at him for a moment, then kicks off towards the plume.
Clarke's voice buzzes out of the cloud. "Not much time."
Caraco dives into the roiling wall with a splash of light. A knot of fish — a couple of them are a fair size now, Fischer sees — swirl in her wake.
Go
Something moves.
He spins around. For a moment there's only Main Street, fading in distance.
Then something big and black and…and
"
The plume is right in front of him now, a wall of sediment, a river on the bottom of the ocean. He dives in. Something nips lightly at his calf.
Everything goes black, with occasional sparkles. He turns his headlight on; the flowing mud swallows the beam half a meter from his face.
But Clarke can see it, somehow: "Turn it off."
"I can't see —»
"Good. Maybe they won't either."
He kills the light. In the darkness he gropes the gas billy from its sheath on his leg.
Caraco, from a distance: "I thought they were blind…"
"Some of them."
And they've got other senses to fall back on. Fischer runs through the list:
He hopes the plume blocks more than just light.
But even as he watches, the darkness is lifting. Black murk turns brown, then almost gray. Faint light filters in from the floodlamps on Main Street.
He still can't see very far, though. It's like being caught in dirty fog.
"Remember." Clarke, very close. "They're not as tough as they look. They probably won't do much real damage."