Читаем The Stories of Elaine Cunningham полностью

"My thanks, Liriel, daughter of Sosdrielle, daughter of Maleficent," the barbarian said gravely. "I shall long remember your wisdom, and never again will I disparage the power of magic or the importance of treachery!"

Liriel shrugged. "Just don't get carried away. Although I never thought I'd admit it-especially after the day I've just had-there are times when the best approach is the most direct one. Even if that's a good swift blow."

The swordwoman nodded, pondering these words as if they'd come from an oracle. "Complex indeed is the wisdom of the drow," she marveled. "Though I live a hundred years, never could I fathom it all. And yet," she added, her voice becoming less reverential, "there are some things that even such as I can learn."

Out flashed Vasha's blade once again, and the glittering point pressed hard against the base of Liriel's throat. "The second time-coin," the swordwoman said flatly. "The one you brought back with you. Give it to me."

For a moment Liriel considered trying to bluff. Then, with a sigh, she handed it over. "But how did you know?"

Vasha smiled thinly. "You wished to learn about the Rus. What better, more direct way than to travel back through time yourself? Since you gave up the coin so easily, I knew that there must be another." With that, she shouldered the unconscious runecaster, held up one of the identical time-coins, and spoke the words that summoned the gateway to her own time and place.

A wary silence followed Vasha's disappearance, as the tavern's patrons waited to see what might next transpire. Liriel recalled the spectacular brawl and returned the hostile glares without flinching. "Trust me, it could have been worse."

And that, she decided much later that evening, was an excellent summary for the day's adventure. Her encounter with Vasha could have turned deadly in a thousand different ways. True, Liriel had not gained the ability to travel through time, but she had acquired a new book of rune lore. She'd also received a valuable reminder of the wisdom of clinging to her drow ways.

Whatever benefits the direct approach might have, it was too damned predictable.

SECRETS OF BLOOD, SPIRITS OF THE SEA

You, there! You, the elf with ink-stained fingers and eyes the color of rain. Come closer. I could not harm you even if I wished to do so. Your nets are strong.

You are chieftain of this hunting party, are you not? Yes, so I thought. It is even so with my people. Loretellers and spirit-talkers are leaders among the wemic.

This surprises you, elf? We lion-folk are not the savages of common-told tales. Oh, hunters we are, and warriors, too-make no mistake about that-but wemics know much of music and magic, tales and legends.

Do not doubt me: I am Shonasso Kin Taree, second O (or "grandson," as you two-legged folk reckon kinship) of the great Kanjir, and I am loreteller of the wemic tribe Taree. Loose me from this net, elf, and I will tell you a tale long hidden, a story of dire magic and of fearsome creatures that no living wemic on this savannah has ever seen, except in night-visions sent as evil portents.

Yes, I thought this offer might interest you! Of all the two-legged folk, elves have the sharpest curiosity. I see you have parchment and quill at the ready. Before we begin, tell your kindred to put up their spears. You have my word that I will bring neither claw nor blade against any of you until the telling is done. And then, I will fight only if forced to defend myself against your displeasure.

You would never attack a bard whose tale displeased you? Hmmph! As my grandsire would say, "Leave that tale untold 'til the deed is done." But since you're so eager to give pledge, promise me this: Swear to write down my words just as I speak them, and to put the scroll in a place where many might read this tale and remember.

Good. I have your oath and you have mine. And now you shall have the story, as it was told to me.

In a time long past, when elves and dragons battled for supremacy in a world still young, there lived a dark-elven wizard whose powers were unmatched, except perhaps by his enormous pride.

Ka'Narlist was archmage of Atorrnash, a once-mighty city whose secrets have slept for centuries in the deep jungles of a faraway land-secrets that are whispered still beneath a hundred seas.

The dark elf's lair was a great fortress of black stone that stood high and proud atop a seaside cliff. From his keep, Ka'Narlist could look out over the Bay of the Banshee, a vast spear of seawater that thrust deep into southern Faerun. Far below his castle, the sea thundered and sang and shrieked-mournful, ceaseless music that darkened the wizard's thoughts by day and haunted his reverie by night.

Put away your maps, elf. That bay is long gone-lost when the One Land was sundered and scattered by best-forgotten magic. Do not be surprised that I know of such things. Our legends are as ancient as your own, and more honest.

Now, shall we continue?

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