Читаем Agile Testing: A Practical Guide for Testers and Agile Teams полностью

If the system your team works on has to work together with external systems, you may not be able to represent them all in your test environments except with stubs and drivers that simulate the behavior of the other systems or equipment. This is one situation where testing after development is complete might be unavoidable. You might have to schedule test time in a test environment shared by several teams.

Consider all of the systems with which yours needs to communicate, and make sure you plan ahead to have an appropriate environment for testing them together. You’ll also need to plan resources for testing that your application is compatible with the various operating systems, browsers, clients, servers, and hardware with which it might be used. We’ll discuss compatibility testing next.

Compatibility

The type of project you’re working on dictates how much compatibility testing is required. If you have a web application and your customers are worldwide, you will need to think about all types of browsers and operating systems. If you are delivering a custom enterprise application, you can probably reduce the amount of compatibility testing, because you might be able to dictate which versions are supported.

As each new screen is developed as part of a user interface story, it is a good idea to check its operability in all supported browsers. A simple task can be added to the story to test on all browsers.

One organization that Janet worked at had to test compatibility with reading software for the visual impaired. Although the company had no formal test lab, it had test machines available near the team area for easy access. The testers made periodic checks to make sure that new functionality was still compatible with the third-party tools. It was easy to fix problems that were discovered early during development.

Having test machines available with different operating systems or browsers or third-party applications that need to work with the system under test makes it easier for the testers to ensure compatibility with each new story or at the end of an iteration. When you start a new theme or project, think about the resources you might need to verify compatibility. If you’re starting on a brand new product, you might have to build up a test lab for it. Make sure your team gets information on your end users’ hardware, operating systems, browsers, and versions of each. If the percentage of use of a new browser version has grown large enough, it might be time to start including that version in your compatibility testing.

When you select or create functional test tools, make sure there’s an easy way to run the same script with different versions of browsers, operating systems, and hardware. For example, Lisa’s team could use the same suite of GUI regression tests on each of the servers running on Windows, Solaris, and Linux. Functional test scripts can also be used for reliability testing. Let’s look at that next.

Reliability

Reliability of software can be referred to as the ability of a system to perform and maintain its functions in routine circumstances as well as unexpected circumstances. The system also must perform and maintain its functions with consistency and repeatability. Reliability analysis answers the question, “How long will it run before it breaks?” Some statistics used to measure reliability are:

Mean time to failure: The average or mean time between initial operation and the first occurrence of a failure or malfunction. In other words, how long can the system run before it fails the first time?

Mean time between failures: A statistical measure of reliability, this is calculated to indicate the anticipated average time between failures. The longer the better.

In traditional projects, we used to schedule weeks of reliability testing that tried to run simulations that matched a regular day’s work. Now, we should be able to deliver at the end of every iteration, so how can we schedule reliability tests?

We have automated unit and acceptance tests running on a regular basis. To do a reliability test, we simply need to use those same tests and run them over and over. Ideally, you would use statistics gathered that show daily usage, create a script that mirrors the usage, and run it on a stable build for however long your team thinks is adequate to prove stability. You can input random data into the tests to simulate production use and make sure the application doesn’t crash because of invalid inputs. Of course, you might want to mirror peak usage to make sure that it handles busy times as well.

You can create stories in each iteration to develop these scripts and add new functionality as it is added to the application. Your acceptance tests could be very specific such as, “Functionality X must perform 10,000 operations in a 24-hour period for a minimum of 3 days.”

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