Читаем Agile Testing: A Practical Guide for Testers and Agile Teams полностью

Test-First Development compared with,

113–114

unit tests and,

111

,

244–245

Team City, 126

Team structure, 59–65

agile project teams,

64–65

independent QA team,

60

integration of testers into agile project,

61–63

overview of,

59

traditional functional structure vs agile structure,

64

Teams

automation as team effort,

484

building,

69–71

celebrating success,

50–52

co-located,

65–66

controlling workload and,

393

customer,

7

developer,

7–8

empowerment of,

44

facilitating communication and,

429–432

geographically dispersed,

376–378

,

431–432

giving all team members equal weight,

31

giving ownership to,

50

hiring agile tester for,

67–69

interaction between customer and developer teams,

8

iteration planning and,

384–385

logistics,

59

problem solving and,

123

Remote Data Monitoring system example,

243–244

shared responsibility and,

105–106

traditional,

9–10

using tests to support Quadrants

1

and

2

,

100–101

whole team approach.

See

Whole team approach

working on agile teams,

10–12

Teardown, for tests, 307–308

Technical debt

defects as,

418

definition,

506

managing,

106

,

487–488

Technology-facing tests

overview of,

5

Quadrants 1 & 4,

97–98

Technology-facing tests, critiquing the product (Quadrant 4), 217–239

baselines,

235–237

coding and testing and,

412–413

compatibility testing,

229–230

installability testing,

231–232

interoperability testing,

228–229

maintainability testing,

227–228

memory management testing,

237–238

overview of,

217–219

performance and load testing,

234

performance and load testing tools,

234–235

reliability testing,

230–231

,

250–251

scalability testing,

233–234

security testing,

223–227

test environment and,

237

when to use,

222–223

who performs the test,

220–222

Technology-facing tests, supporting team (Quadrant 1)

build tools,

126

designing with testing in mind,

115–118

ease of accomplishing tasks,

114–115

IDEs for,

124–126

infrastructure supporting,

111–112

overview of,

109–110

purpose of,

110–111

source code control,

123–124

speed as benefit of,

112–114

timely feedback,

118–119

toolkit for,

123

unit test tools,

126–127

unit tests,

244–245

what to do if team doesn’t perform these tests,

121–123

where/when to stop,

119–121

Test automation pyramid

multi-layered approach to automation and,

290–291

overview of,

276–279

three little pigs metaphor,

278

Test behind UI, 282

Test cases

adding complexity,

407

as documentation,

402

example-driven development,

379

identifying variations,

410

starting simple,

406

Test coverage (and/or code coverage), 360–364

Test design patterns, 179–183

Build/Operate/Check pattern,

180

data-driven and keyword-driven tests,

182–183

overview of,

179

test genesis patterns (Veragen),

179

time-based, activity, and event patterns,

181

Test doubles

definition,

506

layered architectures and,

116

Test-driven development. See TDD (test-driven development)

Test environments, 237, 487

Test-First Development

definition,

506

TDD (test-driven development) compared with,

113–114

Test management, 186

Test management toolkit (Quadrant 2), 186

Test plan alternatives, 350-354

Test planning, 345–350

automated test lists, test plan alternatives,

353–354

infrastructure and,

346–347

overview of,

86

,

345

reasons for writing,

345–346

test environment and,

347–348

test plan alternatives,

350–354

test plans, lightweight

350

test plan sample,

351

test strategy vs.,

86–88

traceability and,

88

types of tests and,

346

where to start,

345

Test results

communicating,

357–358

organizing,

322–324

release planning and,

349–350

Test skills. See Skills

Test spikes, 381

Test spreadsheets, 353

Test strategy

iterations, pre-iteration activities and,

380–381

test plan vs.,

86–88

Test stubs

definition,

506

integration with external applications and,

459

unit tests and,

127

Test teams, 506–507. See also Teams

Test tools. See also Toolkits

API-layer functional,

168–170

exploratory testing,

210–211

generating test data with,

212

GUI tests,

170–176

home-brewed,

175

home-grown,

314

IDEs,

124–126

performance testing,

234–235

security testing,

225

unit-level tests,

126–127

,

165–168

web service tests,

170

Test types

alpha/beta,

466–467

exploratory.

See

Exploratory testing (ET)

functional.

See

Functional testing

GUI.

See

GUI testing

integration,

229

,

459

load.

See

Load testing

performance.

See

Performance and load testing

reliability,

230–231

,

250–251

security,

220

,

223–227

stress.

See

Load testing

unit.

See

Unit testing

usability.

See

Usability testing

user acceptance testing.

See

UAT (user acceptance testing)

Test writing strategy. See Strategy, for writing tests

Testability, 183–185

automated vs. manual Quadrant 2 tests,

185

automation and,

149–150

code design and test design and,

184–185

overview of,

183

of stories,

393–396

Testers

adding value,

12

agile testers,

4

,

19–20

agile testing mindset,

20–21

automation allowing focus on more important work,

260

collaboration with customers,

396–397

considering all viewpoints during iteration planning,

386–389

controlling workload and,

393

definition,

507

facilitating communication,

429–430

feedback and,

486

hiring agile tester,

67–69

how to influence testing,

121–122

integration of testers into agile project,

61–63

iterations and,

327

making job easier,

114–115

sizing stories,

333–334

tester-developer ratio,

66–67

writing task cards and,

391

Tester's bill of rights, 49–50

Testing

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