Writing stories is a tricky business. When the development team estimates new stories, it might find some stories too big, so it will ask the customer team to go back and break them into smaller stories. Stories can be too small as well, and might need to be combined with others or simply treated as tasks. Agile development, including testing, takes on one small chunk of functionality at a time.
When your team embarks on a new project or theme, ask the product owner to bring all of the related stories to a brainstorming session prior to the first iteration for that theme. Have the product owner and other interested stakeholders explain the stories. You might find that some stories need to be subdivided or that additional stories need to be written to fill in gaps.
After you understand what value each story should deliver and how it fits in the context of the system, you can break the stories down into small, manageable pieces. You can write customer tests to define those small increments, while keeping in mind the impact on the larger application.
A smart incremental approach to writing customer tests that guide development is to start with the “thin slice” that follows a happy path from one end to the other. Identifying a thin slice, also called a “steel thread” or “tracer bullet,” can be done on a theme level, where it’s used to verify the overall architecture. This steel thread connects all of the components together, and after it’s solid, more functionality can be added.
See Chapter 10, “Business-Facing Tests that Critique the Product,” for more about exploratory testing.
We find this strategy works at the story level, too. The sooner you can build the end-to-end path, the sooner you can do meaningful testing, get feedback, start automating tests, and start exploratory testing. Begin with a thin slice of the most stripped-down functionality that can be tested. This can be thought of as the critical path. For a user interface, this might start with simply navigating from one page to the next. We can show this to the customer and see whether the flow makes sense. We could write a simple automated GUI test. For the free-shipping threshold story at the beginning of this chapter, we might start by verifying the logic used to sum up the order total and determine whether it qualifies for free shipping, without worrying about how it will look on the UI. We could automate tests for it with a functional test tool such as FitNesse.
See Part IV, “Automation,” for more about regression test automation.
After the thin slice is working, we can write customer tests for the next chunk or layer of functionality, and write the code that makes those tests pass. Now we’ll have feedback for this small increment, too. Maybe we add the UI to display the checkout page showing that the order qualified for free shipping, or add the layer to persist updates to the database. We can add on to the automated tests we wrote for the first pass. It’s a process of “write tests—write code—run tests—learn.” If you do this, you know that all of the code your team produces satisfies the customer and works properly at each stage.
Lisa’s Story
My team has found that we have to focus on accomplishing a simple thin slice and add to it in tiny increments. Before we did this, we tended to get stuck on one part of the story. For example, if we had a UI flow that included four screens, we’d get so involved in the first one that we might not get to the last one, and there was no working end-to-end path. By starting with an end-to-end happy path and adding functionality a step at a time, we can be sure of delivering the minimum value needed.
Here’s an example of our process. The story was to add a new conditional step to the process of establishing a company’s retirement plan. This step allows users to select mutual fund portfolios, but not every user has access to this feature. The retirement plan establishment functionality is written in old, poorly designed legacy code. We planned to write the new page in the new architecture, but linking the new and old code together is tricky and error prone. We broke the story down into slices that might look tiny but that allowed us to manage risk and minimize the time needed to code and test the story. Figure 8-5 shows a diagram of incremental steps planned for this story.
Figure 8-5 Incremental steps