Читаем Barlowe, Wayne - God's Demon полностью

Eligor's spirits sank with every step he took. He, Sargatanas, and Valefar had landed before the Western Gate—the so-called Porta Viscera—and stood, for a moment, at its foot. It, like its four counterparts, was an angular edifice reaching up five hundred feet, constructed of slate-gray native-stone towers, each linked by broad, blank walls. Imposing as they were, there was an additional feature upon its surface that made Eligor's mouth open in amazement. Protruding from the stone, every foot or so, was an L-shaped iron spike, each adorned with withered, impaled human organs. Most were hearts—that most superfluous of organs in Hell—but there were other bits and pieces of forsaken human detritus. Entrails, sexual organs, even eyes decorated the walls, all buffeted in the stiff wind and giving the impression of a vertical carpet of moving life. Among these gruesome trophies scuttled a variety of small climbing Abyssals whose sole purpose, it seemed, was to pick at the remnants. As Sargatanas, Valefar, and Eligor passed under the gate's arch, he watched as waves of the many-legged creatures ebbed and flowed across the wall's surface, plucking, pinching, and tugging on the shredded flesh. As they passed beneath the gate's arch, fragments skittered down the wall narrowly missing them, clumping in the wide passageway only to be swept up by attendant souls.

They exited the gate onto the broad Avenue of the Nine Hierarchies that dipped down a few miles distant, offering a wide, panoramic vista of the ancient city. Valefar led the small party's progress, guiding them around the foul detritus that littered the streets. Everywhere, in sharp contrast to Adamantinarx, lay bones and discarded chunks of humanity. These were wrestled over by the wrist-thick worms that slithered through the back alleys and boldly emerged from the gloom when food appeared. Once found, a meal was hotly contested, and hundreds of the hook-headed creatures converged, twisting and coiling among themselves for even a tiny morsel. Any soul caught in this frenzy was reduced very quickly to even more morsels; most knew to shrink into the shadows. Eligor, who was used to Abyssals of every description, was repelled by these, intentionally crushing many under his bony foot when he had an opportunity.

The city's chaotic sprawl reached to the distant horizon, where it faded into the smoky haze that hung low in the air. Only the twinkling fires and the columns of smoke in the far distance belied the true extent of Dis' margins. It was a vast city, many times the size of Adamantinarx, with many times the population. From his vantage point he could easily see a dozen or more huge personal glyphs hanging above various city-sections, indicators of entire large neighborhoods governed by powerful deputy-mayors within Dis.

BEELZEBUB'S KEEP

Beelzebub's Keep - (unpublished work, acrylic on Gessoboard) - There is no single construct in Hell that typifies the monolithic evil of its rulers more than this enormous edifice. Thousands of feet high, surrounded by lava and blanketed in a thick mantle of necrotic flesh, the Keep is an artificial mountain that encompasses the infernal seat of power. Built above the living tomb of an imprisoned Watcher, it is a labyrinth of claustrophobic tunnels and corridors that would take a lifetime to explore - if one had the courage. At its center rears Prince Beelzebub's Dome, the largest domed structure in Hell, beneath which is its feared Rotunda, the Prince's audience chamber. Whispered rumors do not begin to tell of the horrors it has witnessed, nor of the terrible orders which have issued from within its confines.

There have been so many "evil" buildings rendered in paintings and for film that I was consciously trying not repeat anything I'd seen before. And I was also trying to beat the scale of the Wargate painting. I'm not so sure I accomplished that, but I am satisfied with its overall feel. (Note: I regard this painting as a work in progress.)

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