Компьютеры занимают все более важное положение в современном дизайне – и как полезный инструмент разработчика, и как объект приложения дизайнерских идей. Д. Смит, Ч. Ирби, Р. Кимбалл, У. Ферпланк и Э. Харслем (Smith, Irby, Kimball, Verplank, & Harslem, 1982) дают великолепное описание практичного и понятного дизайна компьютерной системы (Xerox Star). Рекомендую эту книгу всем, кому интересна данная тема. (Компьютер Xerox star не добился коммерческого успеха, но более поздние его версии были намного удачнее. Принципы и философия его дизайна легли в основу революционной системы Macintosh, разработанной Apple Computer Corporation.) Возможное будущее техники увлекательно описывает Тэд Нельсон (Nelson, 1981) в книге Literary machines. Разъяснение важности социального контекста в эксплуатации различных устройств присутствует в следующих работах: Э. Виноград и Ф. Флорес (Winograd & Flores, 1986). Understanding computers and cognition: A new foundation for design, и Л. Сачмен (Suchman, 1987). Plans and situated actions: The problem of human-machine communication.
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