Bellemare Marc,
et al. Unifying Count-Based Exploration and Intrinsic Motivation // Advances in Neural Information Processing Systems. NIPS Proceedings, 2016. P. 1471–1479.Bokde Dheeraj, Sheetal Girase
and Debajyoti Mukhopadhyay. Matrix Factorization Model in Collaborative Filtering Algorithms: A Survey // Procedia Computer Science. 2015. Vol. 49. P. 136–146.Briot Jean-Pierre
and François Pachet. Music Generation by Deep Learning: Challenges and Directions // arXiv:1712.04371 (2017).Briot Jean-Pierre, Gaëtan Hadjeres
and François Pachet. Deep Learning Techniques for Music Generation: A Survey // arXiv:1709.01620 (2017). Brown Tom B., et al. Adversarial Patch // arXiv:1712.09665 (2017).Cavallo Flaminia, Alison Pease, Jeremy Gow
and Simon Colton. Using Theory Formation Techniques for the Invention of Fictional Concepts // Proceedings of the Fourth International Conference on Computational Creativity (2013).Clarke Eric F.
Imitating and Evaluating Real and Transformed Musical Performances // Music Perception: An Interdisciplinary Journal. 1993. Vol. 10. P. 317–341.Colton Simon
. Refactorable Numbers: A Machine Invention // Journal of Integer Sequences. 1999. Vol. 2. Article 99.1.2.–. The Painting Fool: Stories from Building an Automated Painter // Jon McCormack and Mark d’Inverno (eds.). Computers and Creativity. Springer, 2012. – and Stephen Muggleton
. Mathematical Applications of InductiveLogic Programming // Machine Learning. 2006. Vol. 64 (1). P. 25–64. – and Dan Ventura.
You Can’t Know My Mind: A Festival of Computational Creativity // Proceedings of the Fifth International Conference on Computational Creativity (2014). – , et al. The «Beyond the Fence» Musical and «Computer Says Show»Documentary // Proceedings of the Seventh International Conference on Computational Creativity (2016). d’Inverno Mark
and Arthur Still. A History of Creativity for Future AI Research // Proceedings of the Seventh International Conference onComputational Creativity (2016). du Sautoy Marcus
. Finitely Generated Groups, p-Adic Analytic Groups andPoincaré Series // Annals of Mathematics. 1993. Vol. 137. P. 639–670. du Sautoy Marcus
. Counting Subgroups in Nilpotent Groups and Points onElliptic Curves, J. reine angew // Math. 2002. 549. P. 1–21. Ebcioglu Kemal.
An Expert System for Harmonizing Chorales in the Style ofJ.S. Bach // Journal of Logical Programming. 1990. Vol. 8. P. 145–185. Eisenberger Robert
and Justin Aselage. Incremental Effects of Reward onExperienced Performance Pressure: Positive Outcomes for Intrinsic
Interest and Creativity // Journal of Organizational Behavior. 2009.
30 (1). P. 95–117. Elgammal Ahmed
and Babak Saleh. Quantifying Creativity in Art Networks // Proceedings of the Sixth International Conference on Computational Creativity (2015).– and —. Large-Scale Classification of Fine-Art Paintings: Learning the Right Metric on the Right Feature // arXiv: 1505.00855 (2015).
Elgammal Ahmed,
et al. CAN: Creative Adversarial Networks Generating «Art» by Learning about Styles and Deviating from Style Norms // arXiv:1706.07068 (2017).Ferrucci David A.
Introduction to «This is Watson» // IBM Journal of Research and Development. 2012. Vol. 56 (3.4), 1.1–1.15.Ganesalingam Mohan
and W.T. Gowers. A Fully Automatic Theorem Prover with Human-Style Output // Journal of Automated Reasoning. 2016. Vol. 58 (2). P. 253–291.Gatys Leon A., Alexander S. Ecker
and Matthias Bethge. A Neural Algorithm of Artistic Style // arXiv:1508.06576 (2015).Gondek David,
et al. A Framework for Merging and Ranking of Answers in DeepQA // IBM Journal of Research and Development. 2012. Vol. 56 (3.4). 14:1–14:12.Gonthier Georges.
A Computer-Checked Proof of the Four Colour Theorem // Microsoft Research Cambridge (2005).–. Formal Proof: The Four-Color Theorem // Notices of the AMS. 2008. Vol. 55. P. 1382–1393.
–, et al. A Machine-Checked Proof of the Odd Order Theorem // Interactive Theorem Proving, Proceedings of the Fourth International Conference on ITP (2013).
Goodfellow Ian J.
NIPS2016 Tutorial: Generative Adversarial Networks // arXiv:1701.00160 (2016).Guzdial Matthew J.,
et al. Crowdsourcing Open Interactive Narrative // Tenth International Conference on the Foundations of Digital Games (2015).Hadjeres Gaëtan, François Pachet
and Frank Nielsen. DeepBach: A Steerable Model for Bach Chorales Generation // arXiv:1612.01010 (2017).