Источники
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[проверено: 6 февраля 2014]Sottek, T.C. (2013) «Interview: „Minecraft“ creator Markus Persson wants you to ’just make games for yourself». The Verge. 5 April 2013. [онлайн] www.theverge.com/2013/4/5/4187156/minecraft-interview-markus-notch-persson-gdc-2013
[проверено: 6 февраля 2014]«Conquering the $1.1B Russian online games market» (2013) SuperData Research. 4 September 2013. [онлайн] www.superdataresearch.com/conquering-russian-online-games-market
[проверено: 6 февраля 2014]Allan, Roy A. (2001) A History of the Personal Computer: The People and the Technology. London, Ontario, Canada: Allan Publishing
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[проверено: 20 января 2014]Bernstein, Alex and de V. Roberts, Michael (1958) «Computer v. Chess-player». Scientific American, June 1958
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[проверено: 20 января 2014]Crowley, David and Pavitt, Jane (editors) (2008) Cold War Modern: Design 1945-1970. London, UK: V&A Publishing
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[проверено: 20 января 2014]Shannon, Claude E. (1950) «Programming a Computer for Playing Chess». Philosophical Magazine, 41 (7), No. 314, March 1950